TrueTERRAIN

5.0.0.20

Minor

New Features

  • Shader Presets
  • Remap Values modifier. Ensure mask values are between specific values (useful for filter input masks)
  • Whole material normal map. Add in a normal map for the whole terrain itself (for things like Height Maps)
  • Subdivision Panel

Changes

  • Shader setting tabs (Shader/Modifiers and Mask/Filter) no longer change when you change shader layers
  • Paint Mask randomize and falloff changes
  • Falloff now always extends into the black area (when previewing) regardless of inverting
  • Shader Layer Factor renamed to Opacity

Fixes

  • Muting a layer/modifier now correctly shows the layers/modifiers before it
  • Random Bake operator fixes